
It's a pervasive issue throughout the novel and it makes me wonder if the author bothered reading any of the previous entries to grasp the feel that had been previously established. It feels too much like something I'd hear in our own time, not from the mouth of a 200 year old Astartes officer. When I hear Horus Aximand say "I love teasing the s#!% out of you.", it takes me out of the setting, not to mention just being weak dialogue and out of character. The relatively little cursing makes the setting feel as if it's in a time long past while in truth being in the far future. To begin, I'm no prude to be put off by coarse language, but part of what breathes life into the setting is the way the characters speak.
#GW HORUS HERESY NOVELS HISTORY SERIES#
This is the only novel in the series I actually had to ask myself if I should see if I could return it. Saturnine is a major departure from this trend and really detracts from immersion. However the prior entries in the series have done a commendable job in ensuring the characters feel similar in both action and manner of speech. As the series is written by multiple authors, inevitably there will be variance in the character portrayal and dialogue. Unfortunately some big reveals might make this neccesary reading. TL DR: Poor dialogue, incongruent characterization, and overly high-minded writing make Saturnine the weakest entry in the series. Any chance of survival now requires sacrifice, but what battles dare he lose so that others can be won? Is there one tactical stroke, one crucial combat, that could turn the tide forever and win the war outright? Rogal Dorn, Praetorian of Terra, redoubles his efforts to keep the relentless enemy at bay, but his forces are vastly outnumbered and hopelessly outgunned.

The Traitor Host of Horus Lupercal tightens its iron grip on the Palace of Terra, and one by one the walls and bastions begin to crumple and collapse. But not all of the defenders will survive the onslaught.ĭan Abnett returns to the Horus Heresy! Experience one of the crucial stages of the Siege, as Rogal Dorn and Horus match wits in a game of Regicide where the board is the Throneworld itself, and one wrong move could lead to utter devastation. As the traitors tighten their grip on Terra, Rogal Dorn must marshal the Imperial hosts to weather the storm.
